wait3, wait4 - wait for process to change state, BSD style
#include <sys/types.h> #include <sys/time.h> #include <sys/resource.h> #include <sys/wait.h> pid_t wait3(int *wstatus, int options, struct rusage *rusage); pid_t wait4(pid_t pid, int *wstatus, int options, struct rusage *rusage);
Feature Test Macro Requirements for glibc (see feature_test_macros(7)):
wait3(): Since glibc 2.26: _DEFAULT_SOURCE || (_XOPEN_SOURCE >= 500 && ! (_POSIX_C_SOURCE >= 200112L || _XOPEN_SOURCE >= 600)) From glibc 2.19 to 2.25: _DEFAULT_SOURCE || _XOPEN_SOURCE >= 500 Glibc 2.19 and earlier: _BSD_SOURCE || _XOPEN_SOURCE >= 500
wait4(): Since glibc 2.19: _DEFAULT_SOURCE Glibc 2.19 and earlier: _BSD_SOURCE
These functions are nonstandard; in new programs, the use of waitpid(2) or waitid(2) is preferable.
The wait3() and wait4() system calls are similar to waitpid(2), but additionally return resource usage information about the child in the structure pointed to by
Other than the use of the
rusage argument, the following wait3() call:
wait3(wstatus, options, rusage);
is equivalent to:
waitpid(-1, wstatus, options);
Similarly, the following wait4() call:
wait4(pid, wstatus, options, rusage);
is equivalent to:
waitpid(pid, wstatus, options);
In other words, wait3() waits of any child, while wait4() can be used to select a specific child, or children, on which to wait. See wait(2) for further details.
rusage is not NULL, the
struct rusage to which it points will be filled with accounting information about the child. See getrusage(2) for details.
<sys/time.h> is not required these days, but increases portability. (Indeed,
<sys/resource.h> defines the
rusage structure with fields of type
struct timeval defined in
On Linux, wait3() is a library function implemented on top of the wait4() system call.
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