CIRCLEQ_EMPTY, CIRCLEQ_ENTRY, CIRCLEQ_FIRST, CIRCLEQ_FOREACH, CIRCLEQ_FOREACH_REVERSE, CIRCLEQ_HEAD, CIRCLEQ_HEAD_INITIALIZER, CIRCLEQ_INIT, CIRCLEQ_INSERT_AFTER, CIRCLEQ_INSERT_BEFORE, CIRCLEQ_INSERT_HEAD, CIRCLEQ_INSERT_TAIL, CIRCLEQ_LAST, CIRCLEQ_LOOP_NEXT, CIRCLEQ_LOOP_PREV, CIRCLEQ_NEXT, CIRCLEQ_PREV, CIRCLEQ_REMOVE - implementation of a doubly linked circular queue
Standard C library (libc
, -lc
)
#include <sys/queue.h>
CIRCLEQ_ENTRY(TYPE);
CIRCLEQ_HEAD(HEADNAME, TYPE);
CIRCLEQ_HEAD CIRCLEQ_HEAD_INITIALIZER(CIRCLEQ_HEAD head);
void CIRCLEQ_INIT(CIRCLEQ_HEAD *head);
int CIRCLEQ_EMPTY(CIRCLEQ_HEAD *head);
void CIRCLEQ_INSERT_HEAD(CIRCLEQ_HEAD *head,
struct TYPE *elm, CIRCLEQ_ENTRY NAME);
void CIRCLEQ_INSERT_TAIL(CIRCLEQ_HEAD *head,
struct TYPE *elm, CIRCLEQ_ENTRY NAME);
void CIRCLEQ_INSERT_BEFORE(CIRCLEQ_HEAD *head, struct TYPE *listelm,
struct TYPE *elm, CIRCLEQ_ENTRY NAME);
void CIRCLEQ_INSERT_AFTER(CIRCLEQ_HEAD *head, struct TYPE *listelm,
struct TYPE *elm, CIRCLEQ_ENTRY NAME);
struct TYPE *CIRCLEQ_FIRST(CIRCLEQ_HEAD *head);
struct TYPE *CIRCLEQ_LAST(CIRCLEQ_HEAD *head);
struct TYPE *CIRCLEQ_PREV(struct TYPE *elm, CIRCLEQ_ENTRY NAME);
struct TYPE *CIRCLEQ_NEXT(struct TYPE *elm, CIRCLEQ_ENTRY NAME);
struct TYPE *CIRCLEQ_LOOP_PREV(CIRCLEQ_HEAD *head,
struct TYPE *elm, CIRCLEQ_ENTRY NAME);
struct TYPE *CIRCLEQ_LOOP_NEXT(CIRCLEQ_HEAD *head,
struct TYPE *elm, CIRCLEQ_ENTRY NAME);
CIRCLEQ_FOREACH(struct TYPE *var, CIRCLEQ_HEAD *head,
CIRCLEQ_ENTRY NAME);
CIRCLEQ_FOREACH_REVERSE(struct TYPE *var, CIRCLEQ_HEAD *head,
CIRCLEQ_ENTRY NAME);
void CIRCLEQ_REMOVE(CIRCLEQ_HEAD *head, struct TYPE *elm,
CIRCLEQ_ENTRY NAME);
These macros define and operate on doubly linked circular queues.
In the macro definitions, TYPE
is the name of a user-defined
structure, that must contain a field of type CIRCLEQ_ENTRY
,
named NAME
. The argument HEADNAME
is the name of a
user-defined structure that must be declared using the macro
CIRCLEQ_HEAD().
A circular queue is headed by a structure defined by the
CIRCLEQ_HEAD() macro. This structure contains a pair of
pointers, one to the first element in the queue and the other to the
last element in the queue. The elements are doubly linked so that an
arbitrary element can be removed without traversing the queue. New
elements can be added to the queue after an existing element, before an
existing element, at the head of the queue, or at the end of the queue.
A CIRCLEQ_HEAD
structure is declared as follows:
CIRCLEQ_HEAD(HEADNAME, TYPE) head;
where struct HEADNAME
is the structure to be defined, and
struct TYPE
is the type of the elements to be linked into the
queue. A pointer to the head of the queue can later be declared as:
struct HEADNAME *headp;
(The names head
and headp
are user selectable.)
CIRCLEQ_ENTRY() declares a structure that connects the elements in the queue.
CIRCLEQ_HEAD_INITIALIZER() evaluates to an
initializer for the queue head
.
CIRCLEQ_INIT() initializes the queue referenced by
head
.
CIRCLEQ_EMPTY() evaluates to true if there are no items on the queue.
CIRCLEQ_INSERT_HEAD() inserts the new element
elm
at the head of the queue.
CIRCLEQ_INSERT_TAIL() inserts the new element
elm
at the end of the queue.
CIRCLEQ_INSERT_BEFORE() inserts the new element
elm
before the element listelm
.
CIRCLEQ_INSERT_AFTER() inserts the new element
elm
after the element listelm
.
CIRCLEQ_FIRST() returns the first item on the queue.
CIRCLEQ_LAST() returns the last item on the queue.
CIRCLEQ_PREV() returns the previous item on the
queue, or &head
if this item is the first one.
CIRCLEQ_NEXT() returns the next item on the queue,
or &head
if this item is the last one.
CIRCLEQ_LOOP_PREV() returns the previous item on the
queue. If elm
is the first element on the queue, the last
element is returned.
CIRCLEQ_LOOP_NEXT() returns the next item on the
queue. If elm
is the last element on the queue, the first
element is returned.
CIRCLEQ_FOREACH() traverses the queue referenced by
head
in the forward direction, assigning each element in turn
to var
. var
is set to &head
if the loop
completes normally, or if there were no elements.
CIRCLEQ_FOREACH_REVERSE() traverses the queue
referenced by head
in the reverse direction, assigning each
element in turn to var
.
CIRCLEQ_REMOVE() removes the element elm
from the queue.
CIRCLEQ_EMPTY() returns nonzero if the queue is empty, and zero if the queue contains at least one entry.
CIRCLEQ_FIRST(), CIRCLEQ_LAST(),
CIRCLEQ_LOOP_PREV(), and
CIRCLEQ_LOOP_NEXT() return a pointer to the first,
last, previous, or next TYPE
structure, respectively.
CIRCLEQ_PREV(), and CIRCLEQ_NEXT()
are similar to their CIRCLEQ_LOOP_*() counterparts,
except that if the argument is the first or last element, respectively,
they return &head
.
CIRCLEQ_HEAD_INITIALIZER() returns an initializer
that can be assigned to the queue head
.
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/queue.h>
struct entry {
int data;
CIRCLEQ_ENTRY(entry) entries; /* Queue */
};
CIRCLEQ_HEAD(circlehead, entry);
int
main(void)
{
struct entry *n1, *n2, *n3, *np;
struct circlehead head; /* Queue head */
int i;
CIRCLEQ_INIT(&head); /* Initialize the queue */
n1 = malloc(sizeof(struct entry)); /* Insert at the head */
CIRCLEQ_INSERT_HEAD(&head, n1, entries);
n1 = malloc(sizeof(struct entry)); /* Insert at the tail */
CIRCLEQ_INSERT_TAIL(&head, n1, entries);
n2 = malloc(sizeof(struct entry)); /* Insert after */
CIRCLEQ_INSERT_AFTER(&head, n1, n2, entries);
n3 = malloc(sizeof(struct entry)); /* Insert before */
CIRCLEQ_INSERT_BEFORE(&head, n2, n3, entries);
CIRCLEQ_REMOVE(&head, n2, entries); /* Deletion */
free(n2);
/* Forward traversal */
i = 0;
CIRCLEQ_FOREACH(np, &head, entries)
np->data = i++;
/* Reverse traversal */
CIRCLEQ_FOREACH_REVERSE(np, &head, entries)
printf("%i\n", np->data);
/* Queue deletion */
n1 = CIRCLEQ_FIRST(&head);
while (n1 != (void *)&head) {
n2 = CIRCLEQ_NEXT(n1, entries);
free(n1);
n1 = n2;
}
CIRCLEQ_INIT(&head);
exit(EXIT_SUCCESS);
}
BSD.
CIRCLEQ_FOREACH() and
CIRCLEQ_FOREACH_REVERSE() don't allow var
to
be removed or freed within the loop, as it would interfere with the
traversal. CIRCLEQ_FOREACH_SAFE() and
CIRCLEQ_FOREACH_REVERSE_SAFE(), which are present on
the BSDs but are not present in glibc, fix this limitation by allowing
var
to safely be removed from the list and freed from within
the loop without interfering with the traversal.