SIMPLEQ_EMPTY, SIMPLEQ_ENTRY, SIMPLEQ_FIRST, SIMPLEQ_FOREACH, SIMPLEQ_HEAD, SIMPLEQ_HEAD_INITIALIZER, SIMPLEQ_INIT, SIMPLEQ_INSERT_AFTER, SIMPLEQ_INSERT_HEAD, SIMPLEQ_INSERT_TAIL, SIMPLEQ_NEXT, SIMPLEQ_REMOVE, SIMPLEQ_REMOVE_HEAD, STAILQ_CONCAT, STAILQ_EMPTY, STAILQ_ENTRY, STAILQ_FIRST, STAILQ_FOREACH, STAILQ_HEAD, STAILQ_HEAD_INITIALIZER, STAILQ_INIT, STAILQ_INSERT_AFTER, STAILQ_INSERT_HEAD, STAILQ_INSERT_TAIL, STAILQ_NEXT, STAILQ_REMOVE, STAILQ_REMOVE_HEAD, - implementation of a singly linked tail queue
Standard C library (libc
, -lc
)
#include <sys/queue.h>
STAILQ_ENTRY(TYPE);
STAILQ_HEAD(HEADNAME, TYPE);
STAILQ_HEAD STAILQ_HEAD_INITIALIZER(STAILQ_HEAD head);
void STAILQ_INIT(STAILQ_HEAD *head);
int STAILQ_EMPTY(STAILQ_HEAD *head);
void STAILQ_INSERT_HEAD(STAILQ_HEAD *head,
struct TYPE *elm, STAILQ_ENTRY NAME);
void STAILQ_INSERT_TAIL(STAILQ_HEAD *head,
struct TYPE *elm, STAILQ_ENTRY NAME);
void STAILQ_INSERT_AFTER(STAILQ_HEAD *head, struct TYPE *listelm,
struct TYPE *elm, STAILQ_ENTRY NAME);
struct TYPE *STAILQ_FIRST(STAILQ_HEAD *head);
struct TYPE *STAILQ_NEXT(struct TYPE *elm, STAILQ_ENTRY NAME);
STAILQ_FOREACH(struct TYPE *var, STAILQ_HEAD *head, STAILQ_ENTRY NAME);
void STAILQ_REMOVE(STAILQ_HEAD *head, struct TYPE *elm, TYPE,
STAILQ_ENTRY NAME);
void STAILQ_REMOVE_HEAD(STAILQ_HEAD *head,
STAILQ_ENTRY NAME);
void STAILQ_CONCAT(STAILQ_HEAD *head1, STAILQ_HEAD *head2);
Note
: Identical macros prefixed with SIMPLEQ instead of
STAILQ exist; see NOTES.
These macros define and operate on singly linked tail queues.
In the macro definitions, TYPE
is the name of a user-defined
structure, that must contain a field of type STAILQ_ENTRY
,
named NAME
. The argument HEADNAME
is the name of a
user-defined structure that must be declared using the macro
STAILQ_HEAD().
A singly linked tail queue is headed by a structure defined by the
STAILQ_HEAD() macro. This structure contains a pair of
pointers, one to the first element in the tail queue and the other to
the last element in the tail queue. The elements are singly linked for
minimum space and pointer manipulation overhead at the expense of O(n)
removal for arbitrary elements. New elements can be added to the tail
queue after an existing element, at the head of the tail queue, or at
the end of the tail queue. A STAILQ_HEAD
structure is declared
as follows:
STAILQ_HEAD(HEADNAME, TYPE) head;
where struct HEADNAME
is the structure to be defined, and
struct TYPE
is the type of the elements to be linked into the
tail queue. A pointer to the head of the tail queue can later be
declared as:
struct HEADNAME *headp;
(The names head
and headp
are user selectable.)
STAILQ_ENTRY() declares a structure that connects the elements in the tail queue.
STAILQ_HEAD_INITIALIZER() evaluates to an
initializer for the tail queue head
.
STAILQ_INIT() initializes the tail queue referenced
by head
.
STAILQ_EMPTY() evaluates to true if there are no items on the tail queue.
STAILQ_INSERT_HEAD() inserts the new element
elm
at the head of the tail queue.
STAILQ_INSERT_TAIL() inserts the new element
elm
at the end of the tail queue.
STAILQ_INSERT_AFTER() inserts the new element
elm
after the element listelm
.
STAILQ_FIRST() returns the first item on the tail queue or NULL if the tail queue is empty.
STAILQ_NEXT() returns the next item on the tail queue, or NULL this item is the last.
STAILQ_FOREACH() traverses the tail queue referenced
by head
in the forward direction, assigning each element in
turn to var
.
STAILQ_REMOVE() removes the element elm
from the tail queue.
STAILQ_REMOVE_HEAD() removes the element at the head of the tail queue. For optimum efficiency, elements being removed from the head of the tail queue should use this macro explicitly rather than the generic STAILQ_REMOVE() macro.
STAILQ_CONCAT() concatenates the tail queue headed
by head2
onto the end of the one headed by head1
removing all entries from the former.
STAILQ_EMPTY() returns nonzero if the queue is empty, and zero if the queue contains at least one entry.
STAILQ_FIRST(), and STAILQ_NEXT()
return a pointer to the first or next TYPE
structure,
respectively.
STAILQ_HEAD_INITIALIZER() returns an initializer
that can be assigned to the queue head
.
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/queue.h>
struct entry {
int data;
STAILQ_ENTRY(entry) entries; /* Singly linked tail queue */
};
STAILQ_HEAD(stailhead, entry);
int
main(void)
{
struct entry *n1, *n2, *n3, *np;
struct stailhead head; /* Singly linked tail queue
head */
STAILQ_INIT(&head); /* Initialize the queue */
n1 = malloc(sizeof(struct entry)); /* Insert at the head */
STAILQ_INSERT_HEAD(&head, n1, entries);
n1 = malloc(sizeof(struct entry)); /* Insert at the tail */
STAILQ_INSERT_TAIL(&head, n1, entries);
n2 = malloc(sizeof(struct entry)); /* Insert after */
STAILQ_INSERT_AFTER(&head, n1, n2, entries);
STAILQ_REMOVE(&head, n2, entry, entries); /* Deletion */
free(n2);
n3 = STAILQ_FIRST(&head);
STAILQ_REMOVE_HEAD(&head, entries); /* Deletion from the head */
free(n3);
n1 = STAILQ_FIRST(&head);
n1->data = 0;
for (unsigned int i = 1; i < 5; i++) {
n1 = malloc(sizeof(struct entry));
STAILQ_INSERT_HEAD(&head, n1, entries);
n1->data = i;
}
/* Forward traversal */
STAILQ_FOREACH(np, &head, entries)
printf("%i\n", np->data);
/* TailQ deletion */
n1 = STAILQ_FIRST(&head);
while (n1 != NULL) {
n2 = STAILQ_NEXT(n1, entries);
free(n1);
n1 = n2;
}
STAILQ_INIT(&head);
exit(EXIT_SUCCESS);
}
Some BSDs provide SIMPLEQ instead of STAILQ. They are identical, but for historical reasons they were named differently on different BSDs. STAILQ originated on FreeBSD, and SIMPLEQ originated on NetBSD. For compatibility reasons, some systems provide both sets of macros. glibc provides both STAILQ and SIMPLEQ, which are identical except for a missing SIMPLEQ equivalent to STAILQ_CONCAT().
STAILQ_FOREACH() doesn't allow var
to be
removed or freed within the loop, as it would interfere with the
traversal. STAILQ_FOREACH_SAFE(), which is present on
the BSDs but is not present in glibc, fixes this limitation by allowing
var
to safely be removed from the list and freed from within
the loop without interfering with the traversal.
BSD.
4.4BSD.